AI Insights · Timothy · October 2025
Top 5 Fidget Toys Games in Europe Q3 2025: Performance Overview
Discover the performance of the top fidget toys games in Europe for Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the fidget toys game category saw varied performances across Europe. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for the top five applications on a unified platform.
Antistress - relaxation toys by JindoBlu demonstrated a strong presence in the market. Weekly downloads started at 124K and showed a gradual decline to 94K by the end of September. Revenue, however, peaked at $1K in mid-August before settling at around $600. The app maintained a robust active user base, beginning the quarter with over 2M and closing at approximately 1.4M.
Fidget Toys Trading・Pop It 3D from Freeplay Inc saw a steady decrease in weekly downloads from 84K to 45K. Revenue reached its highest at $95 in late August, while active users started at 224K, peaking at 308K in late July, and then declining to 167K by the quarter's end.
Antistress relaxing toy game by XGAME STUDIO experienced fluctuating downloads, starting at 56K and dropping to 20K. Revenue showed minor peaks, reaching $93 in early September. Active users declined significantly from 126K to 37K over the quarter.
Spinner Merge, published by Sunday.gg, began with 27K downloads, seeing a decrease to 16K mid-quarter before rebounding to 26K. Revenue remained minimal, peaking at $25 in late July. Active users remained relatively stable, hovering around 1.2M, with a slight increase to 1.3M by the end of September.
Finally, Pop Us! by SayGames Ltd showed growth in downloads, starting at 12K and reaching 22K. Although revenue was not reported, active users increased from 38K to 62K, indicating growing engagement.
For more detailed insights and data, visit Sensor Tower.